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Software Engineering Intern

As a Software Engineering Intern, you will design and code PlayStation-side software components, systems, and features. You will handle individual project priorities, deadlines, and deliverables. You will adhere to standardized design techniques and coding standards in order to improve, test, and deploy our software.


Qualifications:

  • Pursuing a Bachelor's or Master's degree in Computer Science (or related field) and/or within 1 year of their post-graduation date
  • You have demonstrated success in partnering and collaborating with other members
  • Highly motivated with outstanding verbal and written communication skills and not afraid to ask for help/seek knowledge
  • Working experience building distributed and scalable software
  • You have built software using Java, Go, Kotlin or similar languages
  • You have proven understanding of service oriented architecture and familiarity with microservices architecture
  • You have knowledge of different data storage technologies like Cassandra, Couchbase etc
  • Knowledge of virtualization technologies like Docker and Kubernetes
  • You have a good understanding of public cloud design like AWS or GCE


Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to race, color, religion, gender, pregnancy, national origin, ancestry, citizenship, age, legally protected physical or mental disability, covered veteran status, status in the U.S. uniformed services, sexual orientation, marital status, genetic information or membership in any other legally protected category.


We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.


We sincerely appreciate the time and effort you spent in contacting us and we thank you for your interest in PlayStation.


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