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Graphic Designer

Santa Monica, CA

This position is for a temporary engagement through our staffing partner DZConneX.


Candidates must be authorized to work in the United States for this position.


For over 30 years, Naughty Dog has been crafting best-selling, critically acclaimed games that constantly push the boundaries of narrative, gameplay, and technology. Our most recent game, The Last of Us Part II, has received over 300 Game of the Year awards and three of our games are among the top 10 highest scored games on the PlayStation 4. As a part of the Naughty Dog legacy, you’ll become a part of continuing the development of extraordinary and enduring experiences for a broad, global range of audiences.


Naughty Dog is looking for a resourceful, collaborative, detail-oriented, graphic designer/illustrator to join our environment team. Their primary role will be to help further push the in game world building by, creating logos, branding, patterns, illustrations both independently and as part of a team.


The graphic designer/illustrator must be nimble, humble, organized, and dedicated, as game development is a iterative process and this really is a team sport. In addition, this person must be prepared to collaborate with all different creative types.


Responsibilities:

  • Design, and collaborate on corporate identities of all the fictional businesses and products. Produce logos, symbols, illustrations, graphics, and select typography, for fictional businesses and brands in the game
  • Collaborate on asset creation with outsource vendors
  • Bring creative solutions to the table with research to back up your ideas
  • Capturing the look and feel of existing real world brands and re-imagining them to fit the archetype brands we need for the game
  • Able to communicate and work iteratively with the art directors, and various other departments
  • Work with the Sony legal Team on approval process and iterations of in game assets
  • Additional responsibilities may be assigned as needed


Requirements & Skills:

  • Graphic design education with emphasis in typography
  • 1-3 years of design experience in an agency environment or the gaming/entertainment industry
  • Proficiency with Adobe Creative Suite and other graphic design, layout, and illustration software
  • Strong interpersonal, verbal communication, and presentation skills; cultural sensitivity to working with a diverse, international team
  • Open and collaborative approach to their work; comfort in a fast-paced organization navigating ambiguity and change
  • A passion for learning, exploring new techniques and looking for ways to gain new or improve existing skills, unbridled curiosity, and strong critical thinking skills
  • Excellent organization skills and attention to detail
  • Be flexible with new ideas, being open to direction, and last-minute changes and challenges
  • Self-motivated and deadline cognizant; requires minimal check-ins to carry projects from start to end and meet deadlines
  • Proactively researches and pursues ideas for professional development and eager to grow in the role
  • Exceptional design aesthetic, versatility in visual style, and awareness of design trends and innovation
  • Experience designing across a wide variety of mediums and formats
  • Understanding of design theory, including layout, color, typography, hierarchy, as well as current design trends
  • Ability to follow design instructions, work within corporate templates, and implement style guides
  • Able to articulate their ideas with thoughtful research
  • Illustration and drafting skills


Bonus Skills: (Optional)

  • Expert proficiency with Adobe Photoshop, Illustrator, and InDesign
  • Familiarity with working within game engines and related development tools and software, such as Zbrush, Substance, Maya, 3DS Max, etc
  • Experience working with Outsourcing Studios


As a part of the Naughty Dog application process, candidates will be expected to provide a portfolio of their work and may be asked to complete an art test.

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